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GeForce FX5200 128MB DDR 8X ... only $89.78
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GeForce FX5200 128MB DDR 8X

Our Price: $ 89.78
Shipping: $ 6.99
Availability: In Stock.   Usually ships within 24 hours  
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Returns Allowed: Yes.
Return Period (Days): 90  
Manufacturer Warranty: 2 YEARS.  
Type: Electronics/Video Cards
The GeForce FX 5200 GPUs deliver best-in class performance and features at a great price. Experience cinematic-quality effects and studio-quality color, and the industry-leading performance and rock-solid driver stability you expect from NVIDIA. The only DirectX 9 compatible GPUs in their class, the 5200 models are engineered for compatibility with the latest gaming and multimedia software.

FEATURES- GeForce FX 5200- 128MB

AGP 8x GeForce FX 5200 128MB (128-bit) DDR Grapics Processor Unit with DVI & TV Out. The GeForce FX 5200 GPUs delivers the best-in class performance and features at an incredible price. Users, who hunger for eye-candy animation without breaking the bank, will experience cinematic- quality effects and studio-quality color from the GeForce FX 5200.

* CineFX Engine
The NVIDIA CineFX engine allows developers to easily apply their distinctive style to digital content, achieving cinematic visual effects in real time with specialized graphics programs called shaders. Powered by the CineFX engine, the GeForce FX shifts the focus from simple pixel fill rate to sophisticated pixel shading. The GeForce FX eliminates many programming barriers previously associated with pixel shaders by supporting long programs for even the most elaborate effects, and conditional branching capabilities for greater efficiency. To maximize programming choice, the NVIDIA CineFX engine includes the most complete hardware feature implementation for both OpenGL and Microsoft DirectX environments, including total support for the latest DirectX 9.0 vertex and pixel shader specifications.

* Intellisample
Antialiasing is the key to smoothing out rough edges, or "jaggies," that often appear on the edges of 3D geometry. The Intellisample technology's intelligent antialiasing captures a higher-resolution version of each image, then resizes and resamples it for output to your screen, smoothing away imperfections. The GeForce FX's new 6XS mode delivers silky-smooth visuals not seen in the current 4X or 4XS modes, calculating 50% more samples. This feature is available through the control panel, so even current games can take advantage of this stunning new level of clarity. The Intellisample process also uses gamma-adjusted sampling, taking into account the dramatic physical differences between how your eyes and monitor perceive light and color, making for much smoother and more natural edge transitions.

* Multi-Display Option
NVIDIA s nView multi-display technology provides a revolutionary way to multi-task and process information easier. Instead of stacking window upon window within the confines of a single display, imagine spreading your work across multiple displays. Financial analysts can have a monitor for tracking each data stream. Graphic artists can use an entire display for palettes, and another for editing. nView provides a quick and easy way for you to multiply your Windows desktop, thereby increasing your efficiency and enabling you to see what you ve been missing.

* Digital Vibrance Control (DVC)
At home, at work, and on the road, our daily computer usage is increasing, and clean visuals are critical for a satisfying, comfortable viewing experience. Now with Digital Vibrance Control (DVC), the power of stunning visuals is in your hands. DVC is a patent pending innovation for controlling color separation and intensity. With a simple control panel, you select and control the color settings of your display's entire visual output. With a simple control panel, you select and control the color settings of your display's entire visual output.

* Multi-Buffering (Double/Triple/Quad)
Multi-Buffering allows for smooth animation and video playback by renering images on several invisible sheets or pages before they appear on the screen. The video card then transfers the image to the visible sheet or page that is shown on the monitor when it is ready to be displayed. Because the card is not having to render all of the images at the same time that they are displayed, this has the effect of making video and animations much smoother and more visually appealing.

* MPEG2 Decoding Acceleration
This feature allows the graphics chip to assist a software MPEG2 decoder program (such as nDVD) by handling various aspects of the video playback such as scaling and color space conversion. This is very important because it allows the CPU overhead for DVD and MPEG2 playback to be significantly reduced and provides for superior image quality and stability during playback.


Add'l Return Info: Past Exchange-Call Pine 800-255-8048

BUS - 32-bit AGP 8x/4x/2x, 3.0 compliant

MEMORY - 128MB DDR Memory (200MHz clock - 400MHz effective) 6.4GB per second memory bandwidth

CHIPSET - 256-bit nVIDIA GeForce FX 5200 (250MHz clock) 1 billon Fill Rate (Texels/second) 63.0 million vertices per second (estimated) 4 Pixels per Clock (peak)

RAMDAC - Integrated Dual 350MHz

CONNECTORs - (1) VGA DB-15 analog connector (VESA DDC2B+ DPMS) (1) S-Video TV-Out Port (1) DVI Connector for Analog/Digital Display

O/S SUPPORT- Windows XP/2000/NT/ME/98/95

- Support for DX 9.0 pixel shader 2.0+

- Support for DX 9.0 vertex shader 2.0+

- Very long pixel programs up to 1024 instructions

- Very long vertex programs with up to 256 static instructions and up to 65536 instructions executed before termination.

- Looping and subroutines with up to 256 loops per vertex program.

- Subroutines in shader programs

- Dynamic flow control

- Conditional write masking

- Conditional execution

- Procedural shading

- Full instruction set for vertex and pixel programs.

- Z-correct bump-mapping

- Hardware-accelerated shadow effects with shadow buffers.

- Two-sided stencil

- Programmable matrix palette skinning

- Keyframe animation

- Custom lens effects: fish eye, wide angle, fresnel effects, water refraction.

- Up to 8 pixels per clock rendering engine

- 128-bit, studio-quality floating point precision through the entire graphics pipeline.

- Native support for 128-bit floating point, 64-bit floating point and 32-bit integer rendering modes.

- Up to 16 textures per pass

- Support for sRGB texture format for gamma textures.

- DirectX and S3TC texture compression

- Optimized for 32-, 24-, 16-, 15- and 8-bpp modes.

- True-color, 64x64 hardware cursor with alpha.

- Multi-buffering (double, triple or quad) for smooth animation and video playback.

- Blistering-fast antialiasing performance

- Adaptive texture filtering

- 4-partition DDR-II memory interface

- Support for advanced loss-less compression algorithms for both color and z data.

- Fast Z-clear

- Dual RAMDACs (up to 400 MHz) for display resolutions up to and including 2048 x 1536 @ 85Hz.

- Integrated NTSC/PAL TV encoder support resolutions up to 1024 x 768 without the need for panning with built-in Macrovision copy protection.

- DVD and HDTV-ready MPEG-2 decoding up to 1920 x 1080i resolutions.

- DVI support for compatibility with next-generation flat panel displays with resolutions up to and including 1600x1200.

- NVIDIA NVRotate application for advanced viewing flexibility.

- NVIDIA NVKeystone application for advanced display correction. DIGITAL VIBRANCE CONTROL (DVC) 3.0-

- DVC color controls

- DVC image sharpening controls

- 0.13 process technology for higher levels of integration and higher operating clock speeds.

- Copper vias and wiring

- Advanced thermal monitoring and thermal management

- World s fastest memory with speeds up to 1.0GHz DDR-II.

- AGP 8X including Fast Writes and sideband addressing.

- Flip-chip BGA packaging

O/S SUPPORT - Windows XP/2000/Me/NT (all)/98/95
Linux compatible

API SUPPORT - Complete DirectX support, including DirectX 9.0 and lower Full OpenGL 1.4 and lower support

DRIVER SUPPORT- AutoInstaller with ADM Technology

nVIDIA Universal Driver Architecture (UDA) for Windows 98/Me/NT 4.0/2000/XP)

- DirectDraw
- Direct3D
- DirectVideo
- DirectX

Full OpenGL 1.4 ICD for all supported operating systems. COMPATIBILITY - NVIDIA Unified Driver Architecture (UDA)
Fully compliant professional OpenGL 1.4 API with NVIDIA extensions, on all Linux and Windows operating systems. WHQL-certified for Windows XP, Windows Me, Windows 2000 Complete Linux XFree86 drivers.

REQUIRES- Pentium 4/III or AMD Athlon
128MB of system memory
AGP 2.0 or later slot
Installation software requires CD-ROM drive
DVD playback requires DVD drive


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